Been doing a couple of tests for the vegetatation in Pingo, I want to grab the feeling that artists like kazuo oga have in their trees. For the background trees I'll be doing the same kind of stuff as they do in their animation, which is just working with planes and alpha. However for the close up trees that the player is able to walk around this is a bit more tricky but I like where it's going now, It just needs a little more depth here and there.
and here is a little turnaround:
I'm just fond of your design !
BeantwoordenVerwijdereni'd love to work a project with that 2D design. :)